#include "PlayerProjectile.h"
#include "..\Components\VisualComponent.h"
#include "..\Components\AnimationComponent.h"
#include "..\Components\GameObject.h"


PlayerProjectile::PlayerProjectile()
{
}

PlayerProjectile::~PlayerProjectile()
{
}

void PlayerProjectile::createProjectile()
{
	std::cout << "Player" << std::endl;
}
